- Scripts and stylesheets are minified and bundled together to avoid extra network requests.
- Missing files cause compilation errors instead of 404 errors for your users.
- Result filenames include content hashes so you don’t need to worry about browsers caching their old versions.
However, there is an escape hatch that you can use to add an asset outside of the module system.
Adding assets outside of the module system
You can create a folder named
static at the root of your project or your theme directory. Every file you put into that folder will be copied into the
public folder. E.g. if you add a file named
sun.jpg to the static folder, it’ll be copied to
Referencing your static asset
You can reference assets from the
static folder in your code with absolute path, i.e. starting with a slash
<!-- reference static/logo.png --> ![logo](/logo.png)
<!-- reference static/logo.png --> <img src="/logo.png" alt="logo">
Keep in mind the downsides of this approach:
- None of the files in
staticfolder be post-processed or minified.
- Missing files will not be called at compilation time, and will cause 404 errors for your users.
- Result filenames won’t include content hashes so you’ll need to add query arguments or rename them every time they change.
When to use the
static folder is useful as a workaround for a number of less common cases:
- You need a file with a specific name in the build output, such as
- You have thousands of images and need to dynamically reference their paths.
- You want to include a small script like
pace.jsoutside of the bundled code.
- Some libraries may be incompatible with Webpack and you have no other option but to include it as a